Live · Official · 11/10/2026 16:44

GTA 6 performance: 30 fps on PS5, Xbox and PS5 Pro

Rockstar says GTA 6 targets 30 frames per second on PS5, PS5 Pro, Xbox Series X and S. PS5 Pro keeps PSSR and ray-traced shadows to itself.

Sources fr.ign.com · engadget.com · notebookcheck.net · blog.fr.playstation.com

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Rockstar has settled the question everyone has been asking for months: GTA 6 targets 30 frames per second on PS5, PS5 Pro, Xbox Series X and Xbox Series S. The studio says so in its November 10 announcement, relayed by IGN France: the game was built for the current generation, aiming for "30 frames per second while pushing both platforms to their absolute limits", without sacrificing "the density and visual fidelity" of its environments and inhabitants.

GTA 6 performance: 30 fps on PS5, Xbox and PS5 Pro
Image: pushsquare.com

Will GTA 6 run at 60 fps on PS5 Pro?

Nothing suggests it. Engadget notes that Rockstar's post mentions neither a 40 fps nor a 60 fps mode on PS5 Pro. Sony's console stands out in other ways: it supports PSSR, Sony's AI upscaling, and for now it is the only machine with ray-traced shadows, according to Rockstar. The announced gain is about sharpness and lighting, not smoothness.

Rockstar has not said whether the 30 fps target applies to every display mode, nor which resolution the Series S and Series X will reach. It does not promise a locked 30 fps in every situation either, as Notebookcheck points out.

What do the preload files say?

This is a different register. The datamining cited by Notebookcheck spotted a PSSR 13.60 reference in the metadata, newer than in current games, along with a 120 Hz output reference. That feeds the idea of a 40 fps mode, which fits neatly into a 120 Hz screen. Rockstar has confirmed none of it, and we covered it in our piece on PSSR and 120 Hz. The same files do not mention QSSR, Sony's newer technique for the base PS5, which rules nothing out either.

Read also GTA 6 PS5 Pro: preload data points to newer PSSR version and 120Hz

On PS5, Rockstar also confirms DualSense haptics and adaptive triggers, Tempest 3D audio and shorter load times, as the PlayStation blog details. No Xbox-specific feature is announced in that post. For the disc, see our article on the Xbox case.

Why it matters

The official answer sets the frame: 30 fps everywhere at launch on November 19, and a visual edge reserved for PS5 Pro. Anyone hoping for a performance mode on the Pro will have to wait for a possible announcement. Release details are on the release page.

Sources fr.ign.com · engadget.com · notebookcheck.net · blog.fr.playstation.com

Official Official source (Rockstar, Sony, Microsoft…)

By Daniel Jasner · GTAVIFRANCE newsroom

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