
Sensor Tower estimates 6.08 million GTA 6 pre-orders as of October 13, 74% of them on PS5, and projects 25 million by the November 19 release.
Sources worldissmall.fr
Six million pre-orders with under five weeks to go: that is the figure analytics firm Sensor Tower shows for GTA 6 as of October 13, reports World Is Small. Analyst Karl Kontus goes further and expects 25 million reservations by November 19.

According to World Is Small, which cites the firm's tracking tool, the game had about 6.08 million pre-orders on October 13, 2026, net of cancellations and refunds. That would be close to $594 million in potential revenue. The split is lopsided: 74% would come from PS5 and 26% from Xbox Series X|S, which fits what we noted about Xbox's near absence from the launch trailer.
These are estimates from an outside firm, not figures from Rockstar or Take-Two. Neither company has published any pre-order total.
Per World Is Small, Kontus believes GTA 6 could reach 25 million pre-orders by launch, a level he calls unprecedented for the industry. At that pace pre-order revenue would approach $2 billion, enough to cover the development budget and most of the marketing. Sensor Tower expects a sharp acceleration in the final week.
Read also GTA 6: Sony launches a ¥55,000 PS5 Midnight Black in Japan on November 19
Price matters too. In the US the standard edition is $80, against $60 for GTA V and Red Dead Redemption II at launch, with a $100 edition on top. Sensor Tower sees early orders going mostly to the pricier one, a sign of fans buying first, then a split near 50/50 as the wider public arrives. For the confirmed prices, see our price page.
The bar is high. GTA V made $800 million in 24 hours in 2013 and passed a billion in three days, according to the same article; Red Dead Redemption II made $725 million over its first weekend in 2018. The piece adds that $60 in 2013 is worth roughly $85 today, which softens GTA 6's price jump: even adjusted for inflation, Sensor Tower thinks the game could beat its elders.
Nothing here is official, so nothing is settled: a firm's projection is a projection, and the gap between 6 and 25 million is huge. Still, the first number already says something about a game whose November 19 release is awaited like no other. Real figures, if Take-Two shares them, will come after launch.
Sources worldissmall.fr
By Solange Rocheval · GTAVIFRANCE newsroom
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