
Per GameByte and Edge's preview, GTA 6 rates your criminal style from Professional to Irredeemable, and Rockstar reportedly confirmed this profile changes how the story unfolds.
Sources gamebyte.com
How you commit a crime may matter as much as the crime itself. GameByte describes a "Criminal Profile" system tracking how Jason and Lucia behave, and says Rockstar confirmed it affects the story.

According to GameByte, drawing on Edge magazine's hands-on preview, the profile runs from "Professional" to "Irredeemable". The game does not just count kills or wanted levels: it judges your style. A professional intimidates, limits violence and gets out clean. At the other end, shooting everyone in sight pushes your profile down.
Yes, per GameByte: it writes that Rockstar confirmed the profile affects how the story unfolds, so two players could have different experiences. It is not a mere menu label. GameByte adds that Rockstar has not explained how much changes: whole missions, specific dialogue or the ending are all unknown.
The outlet links this to another detail from the preview: you could intimidate or incapacitate enemies instead of killing them. Police, according to the previews cited, also track clothing, weapons and CCTV footage, so a messy job would carry heavier consequences.
Read also GTA 6 spoilers: the keywords to mute on social media before launch
GameByte compares it to Red Dead Redemption 2's honour system, which changed how people treated Arthur Morgan and part of the ending. GTA IV and GTA V had big story choices, but none tracked behaviour across a whole playthrough, the outlet argues. That is its analysis, not a Rockstar statement.
Nothing official on the details: the studio has not shown the rules. We only know, via GameByte, that play style will count. Whether Jason and Lucia get separate profiles is open. See also our piece on Jason and Lucia's split. Answers on November 19.
Sources gamebyte.com
Reported Reported by the press, not confirmed by Rockstar
By Amélie · GTAVIFRANCE newsroom
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